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YOUR STARTUP FOUNDING TEAM.
ON DAY ONE.

ALTERNATIVE
ENGINEERING

WHO WE ARE

We are a close-knit team of engineering and product veterans that bring almost a century of experience to the table.

 

We created and refined products, shipped software & hardware, scaled platforms, and built successful teams at companies like Daimler, Nokia, Epic Games, Unity, Rockstar Games, machinegames, BallyWulff, and EyeEm.

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Rooted in video games, we also worked in research, automotive, AI, defense, simulation and digital marketplaces.

 

We’ve built software used and played by millions of users, did R&D and production of our own hardware and embedded software stack at Yaak, and equipped it on 60 EVs that are collecting data to this day, everyday. ​​​​​​​​​​​​​​​​​​​​​​​​​​​​​​

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WE BUILD,

EXECUTE,

AND SCALE

WE WILL

  • embed as your full founding team

  • build MVPs & define GTM

  • support in hiring staff and connect to our networks

  • execute hands on across code & product

  • deliver or hand off with continuity

We assess your needs first, then craft a custom solution.

6 month recommended minimum engagement for real impact.

No fluff fees: success-based, via pre-agreed convertibles.

Save time, money, and avoid mis-hirings in the early stage.

Contact us for more details

OUR SOLUTION

CTO-level Tech Leadership

CPO/ Product Ownership

Engineering Leads

backend, embedded, robotics, VR, gamedev

ENGINEERING

  • architecture

  • development

  • prototypes & MVPs

  • backend

  • emdedded systems

​​

PRODUCT

  • vision & roadmap

  • workflows & processes

  • comms & stakeholder alignment

  • project management

​​

MVP

  • development

  • validation & approach

  • analysis

​​

GTM

  • messaging

  • pricing

  • early traction

THE TEAM

Martin

CTO - MARTIN ZIELINSKI

  • CTO at Yaak Technologies, ex-Unity, Epic Games, Daimler Mobility, Nokia, Avtonomy

  • 22 years in software, robotics & game technology

  • Scalable platforms combining AI & simulation, hands-on in C++, C#, Unity, Unreal, Rust

Markus

TECH LEAD - MARKUS HENSCHEL

  • Principal Engineer at Yaak, ex-Yager Tech Director

  • 20 years in game & systems engineering

  • Expert in Unreal Engine, VR, embedded systems, automotive
     

Friedemann

BACKEND LEAD - FRIEDEMANN KIERSCH

  • Platform Lead at Yaak, ex-Head of Platform Engineering at EyeEm

  • 20 years in web-tech, building and leading full-stack engineering teams; hands-on Go, Kotlin, Python, automation and cloud architecture

  • Designing and operating pipelines for GPU-accelerated CV models on TB-size datasets
     

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Ruben

CPO/ HEAD OF PRODUCT - RUBEN SCHWEBE

  • Head of Product at Yaak, ex-Wooga, Yager, MachineGames, Rockstar Games

  • 17 years in product strategy & production leadership

  • Creation and execution of workflows for project planning, shareholder & publishing comms, operations, procurement, customer relations, QA & loca, SDK releases, and live events

WHO WE CLICK WITH

Some example scenarios of how we can help kickstart your business 

VC-INITIATED STARTUP

  • embedded as interim founding team

  • validate thesis and define roadmap

  • build MVP and hire core team

  • support spin-out and fundraising

STARTUP STUDIO PARTNER

  • execution team for validated ideas

  • fast MVP delivery and iteration

  • team handoff or internal scaling

  • playbook-driven process for repeatability

FUNDED SOLO FOUNDERS

  • co-founder-level product and tech leadership

  • MVP development and GTM planning

  • team hiring and culture shaping

ACCELERATOR STARTUPS

  • complete leadership overlay

  • build MVP ahead of demo day

  • progress reporting and stakeholder prep

  • recruiting support for post-acceleration growth

  • Linkedin

Berlin, Germany

Contact
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